Sprunghieb
Sprunghieb
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16141121523104087030 |
Combat log ID: | 3240350961369088 |
FQN: | abl. |
Star Wars name: | Sprunghieb |
In anderen Sprachen: | Leaping Strike Frappe bondissante |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2.8s]
Effect #1Slot: Other (not visible) Duration: 2.8 Sek. On death: Effect is removed Tick rate: 1.1 Sek. (2 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2.8 Sek.
- Max Duration = (time) 2.8 Sek. - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16141177074739896455 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- When effect ticks the 1st time
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.boss.target_acquired
- If CASTER does not have 1 or more effects with the tag tag.abl.debuff.hindered
Failure message: Can't do that while hindered.
- If TARGET does not have one effect from Sprunghieb
Sprunghieb
FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.force_charge_multi_target
- If TARGET does not have 1 or more effects with the tag tag.abl.buff.cover_bonuses
Failure message: Cannot be used against a target in cover.
- If TARGET is not in cover
- If CASTER is positioned 8m to 40m to center of TARGET
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect ticks the 1st time
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- Remove this effect
- 4
- When effect ticks the 2nd time
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.boss.target_acquired
- If CASTER does not have 1 or more effects with the tag tag.abl.debuff.hindered
Failure message: Can't do that while hindered.
- If TARGET does not have one effect from Sprunghieb
Sprunghieb
FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.force_charge_multi_target
- If TARGET does not have 1 or more effects with the tag tag.abl.buff.cover_bonuses
Failure message: Cannot be used against a target in cover.
- If TARGET is not in cover
- If CASTER is positioned 8m to 40m to center of TARGET
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 5
- When effect ticks the 2nd time
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- Remove this effect
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141178174251531978 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. macrobinoculars. roth. multi. ir_77_ambushes. force_charge_multi_01 - Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,11
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #5 to TARGET from CASTER, Combat Math Only
- Add effect #8 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Delay next ability by 1.5 Sek. (GCD)
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141179273763159357 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. macrobinoculars. roth. multi. ir_77_ambushes. force_charge_multi_02 - Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,11
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #6 to TARGET from CASTER, Combat Math Only
- Add effect #8 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Delay next ability by 1.5 Sek. (GCD)
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141171577181759768 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/4 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. macrobinoculars. roth. multi. ir_77_ambushes. force_charge_multi_03 - Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,11
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #7 to TARGET from CASTER, Combat Math Only
- Add effect #8 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Delay next ability by 1.5 Sek. (GCD)
- Add effect #10 to TARGET from CASTER
- [1.3s]
Geworfen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 1.3 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.3 Sek.
- Max Duration = (time) 1.3 Sek.
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141172676693387083 Combat log ID: 3240350961369374 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,5, 33° pitch, 45° yaw
- Stun the TARGET
- [1.3s]
Geworfen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 1.3 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.3 Sek.
- Max Duration = (time) 1.3 Sek.
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141173776205014462 Combat log ID: 3240350961369380 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,5, 33° pitch, 0° yaw
- Stun the TARGET
- [1.3s]
Geworfen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 1.3 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.3 Sek.
- Max Duration = (time) 1.3 Sek.
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141174875716641761 Combat log ID: 3240350961369386 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,5, 33° pitch, -90° yaw
- Stun the TARGET
- [hidden] [6s]
Effect #8Slot: Other (not visible) Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140903296344585405 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/8 - 2
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 75% is met
- If TARGET has an effect with the tag tag.abl.player.mount
Perform the following actions:
- Dispel all effects from tags tag.abl.player.mount
- [hidden] [12s]
Effect #9Slot: Other (not visible) Duration: 12 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. boss. target_ acquired Initializers: - Set Reverse
- Is Reverse = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140904395856212718 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/9 - Set Reverse
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is alive
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 1.000
- Amount Min = (float) 1.000
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [hidden] [0s] [not displayed]
Effect #10Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141161634169563932 FQN: abl. exp. macrobinoculars. roth. multi. ir_ 77_ ambushes. force_ charge_ multi_ target/8/10 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.boss.target_acquired
- If TARGET is alive
- If TARGET has one effect from Sprunghieb
Sprunghieb
FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.force_charge_multi_target
- If TARGET is an enemy
Perform the following actions:
- Add effect #9 to TARGET from CASTER