1. Fähigkeiten
  2. flashpoint
  3. copero
  4. trash
  5. low_staff_slash

Tiefer Hieb

lowslash

Tiefer Hieb

Trifft das Ziel unten, verursacht <<1>> Waffenschaden und macht das Ziel 3,5 Sekunden lang unschädlich. Schaden beendet den Effekt vorzeitig. Erfordert ein Doppellichtschwert.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lowslash
Tiefer Hieb
2
legslashVerkrüppeln – Bewegungsunfähig
3
movementslowedSehnengelähmt – Bewegungstempo reduziert.
4
lowslash
Tiefer Hieb
  • [0s] [not displayed]
    lowslashEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Play appearance epp.jedi_consular.low_slash.cast
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of 8-man SM, 16-man SM, 16-man VM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,14
      - Standard Health Percent Min = (float) 0,14
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [4s]
    legslashVerkrüppeln
    Bewegungsunfähig

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Play appearance epp.jedi_consular.low_slash.incap, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
    • Immobilize but allow rotation
  • [3s]
    movementslowedSehnengelähmt
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 60%
  • [hidden] [3s]
    lowslashEffect #4