1. Fähigkeiten
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. boss
  8. shadow_dealer
  9. mercenaries
  10. death_from_above

Tod von oben

deathFromAbove

Tod von oben

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
deathFromAbove
TVO-Flugkontrolle
2
deathFromAbove
Tod von oben
3
deathFromAbove
Tod von oben
  • [hidden] [does not expire]
    deathFromAboveTVO-Flugkontrolle

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.death_from_above.jet_engage
  • 2
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.jedi_knight.master_strike.cancel
  • 4
    • When character takes damage at 50 health

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
  • [hidden] [does not expire]
    deathFromAboveEffect #2

  • 1
    • When effect ticks the 1st time
    • When effect ticks the 3rd time
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.bounty_hunter.death_from_above.missile_left
  • 2
    • When effect ticks the 2nd time
    • When effect ticks the 4th time
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.bounty_hunter.death_from_above.missile_right
  • [0s] [not displayed]
    deathFromAboveEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0