1. Fähigkeiten
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. boss
  8. shadow_dealer
  9. mercenaries
  10. death_from_above

Tod von oben

deathFromAbove

Tod von oben

Eigenschaften

Conditions

Metadaten

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
deathFromAbove
TVO-Flugkontrolle
2
deathFromAbove
Tod von oben
3
deathFromAbove
Tod von oben
  • [hidden] [does not expire]
    deathFromAboveTVO-Flugkontrolle

    • On Apply

    Perform the following actions:

    • Play appearance epp . bounty_hunter . death_from_above . jet_engage
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . jedi_knight . master_strike . cancel
    • When NPC with this effect takes damage (weapon mode 1)

    Perform the following actions:

    • Ability Interrupt
      - Duration = (time) 0 Sek.
  • [hidden] [does not expire]
    deathFromAboveEffect #2

    • When effect ticks the 1th time
    • When effect ticks the 3th time
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp . bounty_hunter . death_from_above . missile_left
    • When effect ticks the 2th time
    • When effect ticks the 4th time
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp . bounty_hunter . death_from_above . missile_right
  • [0s] [not displayed]
    deathFromAboveEffect #3

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0