Überladung
Überladung
Verursacht mittleren Schaden und stößt bis zu 5 nahe Ziele zurück.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141079336181317605 |
Combat log ID: | 814755296051200 |
FQN: | abl. |
Star Wars name: | Überladung |
In anderen Sprachen: | Overload Surcharge |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141009389552982009 FQN: abl. ballistics. physics_ demo. overload/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. overload. cast_instant
- [6s]
ÜberladungSlot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141008290041353644 FQN: abl. ballistics. physics_ demo. overload/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. prototype2. shock_reaction - Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Stun the TARGET
- [0.8s]
ÜberladungSlot: Buff Duration: 0.8 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.8 Sek.
- Max Duration = (time) 0.8 Sek.
Global ID: 16141007190529724959 FQN: abl. ballistics. physics_ demo. overload/0/3 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from TARGET