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  3. iokath
  4. trash
  5. scyvan_matriarch
  6. spines

Widerhaken-Dornen

abl_sm_sc_on_the_shoot

Widerhaken-Dornen

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.iokath.trash.scyvan_matriarch

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sm_sc_on_the_shoot
Widerhaken-Dornen
2
10
abl_sm_sc_on_the_shootBlendender Schmerz – Der durch Widerhaken-Dornen erlittene Schaden erhöht sich mit jedem Stapel.
3
abl_sm_sc_on_the_shoot
Widerhaken-Dornen
  • [hidden] [does not expire]
    abl_sm_sc_on_the_shootEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.operation.iokath.trash.scyvan_lurker.spines_aoe
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: 9957126034253043927
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 25m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [12s]
    abl_sm_sc_on_the_shootBlendender Schmerz
    Der durch Widerhaken-Dornen erlittene Schaden erhöht sich mit jedem Stapel.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [0s] [not displayed]
    abl_sm_sc_on_the_shootEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,03
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0