1. NSCs
  2. location
  3. alderaan
  4. mob
  5. humanoid
  6. thul
  7. boorish_server
Portrait

Bediensteter

Stufe 28-29 | Stark | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmf_caucasian_a01
  • Material: head_human_bmf_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmf_caucasian_a02
  • Material: head_human_bmf_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmf_caucasian_a03
  • Material: head_human_bmf_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmf_caucasian_a04
  • Material: head_human_bmf_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 2)
face_gehelmet08_bmf_archetype
  • + face_gehelmet08_bmf_light_ge_a08_rim
  • Material: face_gehelmet08_light_ge_a22noble02_u
[empty]
hair
(one of 3)
hair_human_bmf_non_a04
  • Material: hair_human_non_a04_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmf_non_a12
  • Material: hair_human_non_a12_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmf_caucasian_a05_mustache
  • Material: facehair_human_non_a05_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmf_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h31_p
     skincolor_human_non_h32_p
       skincolor_human_non_h33_p
        haircolor
        (one of 3)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h11_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 4)
                comp_human_non_c07_m
                  comp_human_non_c20_m
                    comp_human_non_c18_m
                      comp_human_non_c27_m
                        Body details
                        SlotDetails
                        chest
                        (one of 2)
                        chest_robe01_bmf_archetype
                        • + chest_robe01_bmf_light_ge_a22_collar
                        • + chest_robe01_bmf_light_ge_a22_shld
                        • Material: chest_robe01_light_ge_a22noble02_m
                        chest_robe01_bmf_archetype
                        • Material: chest_robe01_light_ge_a22noble02_m
                        bracerbracer_short_bmf_archetype
                        • Material: bracer_short_light_ge_a22noble02_u_v01
                        hand
                        (one of 2)
                        hand_glove_bmf_archetype
                        • + hand_glove_bmf_light_ge_a22_cuff
                        • Material: hand_glove_light_ge_a22noble02_u
                        hand_naked_bmf_archetype
                        • Material: hand_naked_caucasian_young_a01c01_bmf
                        • Skin slot 0: hand_naked_caucasian_young_a01c01_bmf
                        • Skin color is hued into slot: 0
                        waistwaist_belt_bmf_archetype
                        • + waist_belt_bmf_light_ge_a22_front
                        • + waist_belt_bmf_light_ge_a22_back
                        • Material: waist_belt_light_ge_a22noble02_u
                        legleg_pant_bmf_archetype
                        • Material: leg_pant_light_ge_a22noble02_m_v01
                        bootboot_tall_bmf_archetype
                        • + boot_tall_bmf_light_ge_a22_strap
                        • Material: boot_tall_light_ge_a22noble02_u
                        All NPCs with this appearance (3)