1. NSCs
  2. flashpoint
  3. star_fortress
  4. boss
  5. droid_factory
  6. droid_facotry_boss_expert
Portrait

Sprungtruppen-Prätorianer <Prototyp-Kommandoeinheit>

Stufe 65 | Streiterin | Sprungtruppen-Kommandant


Eigenschaften

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Raketenschlag

FQN: abl.​flashpoint.​star_fortress.​boss.​droid_factory.​atk_rocket_punch

Raketenschlag
6 Sek.Sofort4 m900100%

Verstärkung sammeln

FQN: abl.​flashpoint.​star_fortress.​boss.​droid_factory.​atk_summon_adds

Verstärkung sammeln
30 Sek.Wirkt in 2 Sek.40 m800100%

[utl_concentrate_firepower_caster]

FQN: abl.​flashpoint.​star_fortress.​boss.​droid_factory.​utl_concentrate_firepower_caster

[utl_concentrate_firepower_caster]
18 Sek.Sofort300 m700100%

Schulterkanonen-Sperrfeuer

FQN: abl.​flashpoint.​star_fortress.​boss.​droid_factory.​atk_flight_machine_gun

Schulterkanonen-Sperrfeuer
9 Sek.Kanalisiert für 4 Sek.32 m600100%

[utl_relocate_caster]

FQN: abl.​flashpoint.​star_fortress.​boss.​droid_factory.​utl_relocate_caster

[utl_relocate_caster]
6 Sek.Sofort30 m500100%

[utl_enter_flight_mode]

FQN: abl.​flashpoint.​star_fortress.​boss.​droid_factory.​utl_enter_flight_mode

[utl_enter_flight_mode]
21 Sek.Sofort35 m400100%

Kolbenstoß

FQN: abl.​flashpoint.​star_fortress.​boss.​droid_factory.​atk_stockstrike

Kolbenstoß
9 Sek.Sofort4 m300100%

Geladene Lasersalve

FQN: abl.​flashpoint.​star_fortress.​boss.​droid_factory.​atk_missile_channel

Geladene Lasersalve
18 Sek.Kanalisiert für 3 Sek.30 m200100%

[utl_flight_mode_flurry_blocker]

FQN: abl.​flashpoint.​star_fortress.​boss.​droid_factory.​utl_flight_mode_flurry_blocker

[utl_flight_mode_flurry_blocker]
noneSofort300 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 8794501225874255317, 7579290661822597414

Metadaten

Appearance

3D model
Body details
SlotDetails
chestchest_cyborg05_bms_archetype
  • Material: chest_cyborg05_heavy_ge_cy03c01_m
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
handhand_cyborg05_bms_archetype
  • Material: hand_cyborg05_heavy_ge_cy04c01_u
legleg_cyborg05_bms_archetype
  • Material: leg_cyborg05_med_ge_cy02c01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
bootboot_cyborg05_bms_archetype
  • Material: boot_cyborg05_med_ge_cy02c01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
All NPCs with this appearance (2)