1. NSCs
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. difficulty_3
  8. boss
  9. puzzle
  10. rocket_commander
Portrait

Übergelaufener imperialer Kommandant

Stufe 50 | Stark | Imperialer Kommandant


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Gewehrschuss

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​minefield.​difficulty_3.​rocket_commander.​rifle_shot

Gewehrschuss
6 Sek.Sofort30 m500100%

Fernkampfangriff

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​minefield.​difficulty_3.​rocket_commander.​flurry

Fernkampfangriff
1.5 Sek.Sofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a02
  • Material: head_human_bms_african_a01_c02
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet26_bms_archetype
  • + face_gehelmet26_bms_med_ge_a11_rim
  • Material: face_gehelmet26_heavy_ge_a11impheavy05_u
hairhair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
 skincolor_human_african_h06_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_c10_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_armor01_bms_archetype
            • + chest_armor01_bms_med_ge_a11_shld
            • + chest_armor01_bms_med_ge_a11_back
            • + chest_armor01_bms_med_ge_a11_loin
            • Material: chest_armor01_heavy_ge_a11impheavy05_u
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_ge_a11impheavy05_u_v02
            handhand_glove_bms_archetype
            • + hand_glove_bms_med_ge_a11_forearm
            • Material: hand_glove_heavy_ge_a11impheavy05_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_ge_a11_front
            • + waist_belt_bms_med_ge_a11_back
            • Material: waist_belt_heavy_ge_a11impheavy05_u
            legleg_armor02_bms_archetype
            • Material: leg_armor02_heavy_ge_a11impheavy05_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_ge_a11_shin
            • Material: boot_tall_heavy_ge_a11impheavy05_u
            All NPCs with this appearance (4)