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Portrait

Sergeant Onto <Stim-Händler>

Stufe 50 | Standard | Händler


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneSofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Vendor information
  • pkg.vendor.general.consumable.level_48_50
Loot information

Loot package: 2542725673921961678

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a03
  • Material: head_zabrakrep_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bmn_non_a01_base
  • + hair_zabrakrep_bmn_non_a01_side
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h16_p
    eyecolor
     eyecolor_zabrak_non_h06_s
      complexioncomp_zabrak_non_c16_m
        facepainttattoo_zabrak_non_good06_u
          Body details
          SlotDetails
          chestchest_trencharmor_bmn_archetype
          • + chest_trencharmor_bmn_heavy_tr_a06_loin
          • Material: chest_trencharmor_heavy_ge_a06reptrooper02_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_ge_a06reptrooper02_u_v01
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_heavy_tr_a06_forearm
          • Material: hand_gauntlet_heavy_ge_a06reptrooper02_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_tr_a06_back
          • + waist_belt_bmn_heavy_tr_a06_front
          • Material: waist_belt_heavy_ge_a06reptrooper02_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_heavy_ge_a06reptrooper02_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_tr_a06_shin
          • Material: boot_tall_heavy_ge_a06reptrooper02_u