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Portrait

Commander Zapal <Republikanischer Waffenspezialist>

Stufe 77-80 | Elite | Tank


Eigenschaften

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Energieschild

FQN: abl.​npc.​ability.​tech.​energy_shield

Energieschild
1 Min. 30 Sek.Sofortany30100%

Ranziehen

FQN: abl.​npc.​ability.​tech.​grapple

Ranziehen
36 Sek.Wirkt in 4 Sek.8-30 m20100%

Säuregranate

FQN: abl.​npc.​ability.​tech.​corrosive_grenade

Säuregranate
12 Sek.Sofort30 m20100%

Elektrozertrümmerung

FQN: abl.​npc.​ability.​tech.​electrosmash

Elektrozertrümmerung
30 Sek.Sofort4 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.rep_elite_squad_leader

Loot information

Loot package: 17798545600791258270

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a04
  • Material: head_human_bmn_non_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet32_bmn_archetype
  • Material: face_trhelmet32_heavy_tr_mtx11c01_u
hairhair_pctogruta_bmn_non_a01
  • Material: hair_pctogruta_non_a01_v05_u
facehairfacehair_pctogruta_bmn_non_a07
  • Material: facehair_pctogruta_non_a03_v02_u
skincolor
 skincolor_pctogruta_non_h06_p
    haircolor
     haircolor_pctogruta_non_h04_p
      facepaintfacepaint_pctogruta_non_c04_u
        Body details
        SlotDetails
        chestchest_jacket07_bmn_archetype
        • + chest_jacket07_bmn_heavy_tr_mtx11_arm
        • + chest_jacket07_bmn_heavy_tr_mtx11_armor
        • Material: chest_jacket07_heavy_tr_mtx11c01_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_tr_mtx11c01_u
        handhand_glove_bmn_archetype
        • Material: hand_glove_heavy_tr_mtx11c01_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_tr_mtx11_front
        • Material: waist_belt_heavy_tr_mtx11c01_u
        legleg_pant_bmn_archetype
        • + leg_pant_bmn_heavy_tr_mtx10_armor
        • Material: leg_pant_heavy_tr_mtx10c01_u
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_tr_a05_shin
        • Material: boot_tall_heavy_tr_a05c02_u