1. NSCs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. difficulty_1
  8. trash
  9. oasis_city
  10. blue_patrol_1
Portrait

Rudeljäger von Team Blau <Oasenstadt-Patrouille>

Stufe 55 | Elite | Rudeljäger


Eigenschaften

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Energieschild

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​energy_shield

Energieschild
1 Min. 30 Sek.Sofortany90100%

Geladene Waffe

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​charged_weapon

Geladene Waffe
60 Sek.Sofortany90100%

Ausweiden

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​gut

Ausweiden
15 Sek.Sofort4 m60100%

Schockwellen-Vorstoß

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​shockwave_strike

Schockwellen-Vorstoß
15 Sek.Kanalisiert für 4 Sek.70 m50100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​melee_flurry

Nahkampfangriff
noneSofort4 m1100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_trandoshan_bms_non_a01
  • Material: head_trandoshan_bms_non_a01_v04
  • Eye material: eye_trandoshan_non_a01_c01
facepaint[empty]
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a02_shld
  • + chest_armor01_bms_heavy_bh_a02_arm
  • + chest_armor01_bms_heavy_bh_a02_back
  • Material: chest_armor01_heavy_ge_a24mandalorian04_u
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_bh_a01c02_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a03_forearm
  • Material: hand_gauntlet_heavy_bh_a03c03_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_tr_a01_back
  • + waist_belt_bms_med_tr_a01_front
  • Material: waist_belt_med_ge_a01repsoldier03_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_heavy_bh_a03c03_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_bh_a03_shin
  • Material: boot_tall_heavy_bh_a03c03_u