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  2. location
  3. hoth
  4. mob
  5. humanoid
  6. imperial
  7. imperial_cold_assault_commander
Portrait

Imperialer Kälteangriff-Kommandant

Stufe 37 | Elite | Pistolenschützen-Kommandant


Eigenschaften

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Entladen

Feuert beide Blaster 3 Sekunden lang mit einer hohen Schussrate ab.

FQN: abl.​npc.​ability.​pistol.​unload

Entladen
10 Sek.Kanalisiert für 3 Sek.30 m100100%

Kraftschuss

Feuert einen einzelnen, mächtigen Schuss auf das Ziel ab.

FQN: abl.​npc.​ability.​pistol.​power_shot

Kraftschuss
6 Sek.Wirkt in 1.5 Sek.30 m50100%

Blastergeschoss-Prototyp

Ladungsschuss aus einer Spezialpistole.

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Blastergeschoss-Prototyp
6 Sek.Wirkt in 1.5 Sek.30 m25100%

Orbitale Bombardierung

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbitale Bombardierung
20 Sek.Wirkt in 3 Sek.30 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_a02
  • Material: head_human_bmf_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bmf_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmf_caucasian_a01_chops
  • + facehair_human_bmf_caucasian_a01_goatee
  • + facehair_human_bmf_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + facehair_human_bmf_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 2)
 skincolor_human_non_h25_p
     skincolor_human_non_h30_p
      haircolor
      (one of 2)
       haircolor_human_non_h02_p
         haircolor_human_non_h14_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c20_m
              Body details
              SlotDetails
              chestchest_tight_bmf_archetype
              • + chest_tight_bmf_med_ge_a10_shld
              • + chest_tight_bmf_med_ge_a10_chest
              • + chest_tight_bmf_med_ge_a10_collar
              • Material: chest_tight_med_ge_a10impofficer02_m
              bracerbracer_short_bmf_archetype
              • Material: bracer_short_med_ge_a10impofficer02_u_v01
              handhand_glove_bmf_archetype
              • + hand_glove_bmf_med_ge_a10_wrist
              • Material: hand_glove_med_ge_a10impofficer02_u
              waistwaist_belt_bmf_archetype
              • + waist_belt_bmf_med_ge_a10_front
              • + waist_belt_bmf_med_ge_a10_back
              • Material: waist_belt_med_ge_a10impofficer02_u
              legleg_pant_bmf_archetype
              • Material: leg_pant_med_ge_a10impofficer02_m_v02
              bootboot_tall_bmf_archetype
              • + boot_tall_bmf_med_ge_a10_shin
              • Material: boot_tall_med_ge_a10impofficer02_u