1. NSCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. republic_heavy_gunner
Portrait

Schwerer republikanischer Schütze

Stufe 47-48 | Elite | Cyber-Spezialist


Eigenschaften

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Gravitationsgeschoss

FQN: abl.​npc.​ability.​cannon.​grav_round

Gravitationsgeschoss
6 Sek.Wirkt in 2.5 Sek.30 m90100%

Plasmasonde

Setzt eine Plasmadrohne ein, die 15 Sekunden lang allen Gegnern in der Nähe mittleren Schaden-über-Zeit zufügt.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasmasonde
12 Sek.Sofort30 m60100%

Sprengsonde

FQN: abl.​npc.​ability.​tech.​explosive_probe_cast

Sprengsonde
30 Sek.Wirkt in 2 Sek.30 m50100%

Schildsonde

Ruft einen Suchdroiden herbei, der einen Absorptionsschild um das Ziel herum projiziert, sodass Schaden 15 Sekunden lang absorbiert wird.

FQN: abl.​npc.​ability.​tech.​shield_probe

Schildsonde
15 Sek.Sofort15 m45100%

Verhörsonde

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Verhörsonde
20 Sek.Sofort30 m40100%

Schusshagel

FQN: abl.​npc.​ability.​cannon.​hail_of_bolts

Schusshagel
20 Sek.Kanalisiert für 6 Sek.30 m30100%

Holo-Täuschziele

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo-Täuschziele
3 Min. 0 Sek.Sofortany25100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 5914657649499330137

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a02
  • Material: head_human_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a03
  • + hair_human_bms_non_a03_sides
  • + hair_human_bms_non_a03_stripes
  • Material: hair_human_non_a03_v01_m
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
hair_human_bms_non_a14_main
  • Material: hair_human_non_a14_v01_m
facehair
(one of 2)
[no archetype]
  • + 1143514 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + 1143513 – not found
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 2)
 skincolor_human_non_h07_p
     skincolor_human_non_h09_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h04_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c20_m
              Body details
              SlotDetails
              chestchest_tight_bms_archetype
              • + chest_tight_bms_heavy_tr_a02_back
              • + chest_tight_bms_heavy_tr_a02_plate
              • + chest_tight_bms_heavy_tr_a02_shld
              • Material: chest_tight_heavy_ge_a03reptrooper02_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
              handhand_glove_bms_archetype
              • + hand_glove_bms_heavy_tr_a02_bracer
              • Material: hand_glove_heavy_ge_a03reptrooper02_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_heavy_tr_a02_back
              • + waist_belt_bms_heavy_tr_a02_front
              • Material: waist_belt_heavy_ge_a03reptrooper02_u
              legleg_armor02_bms_archetype
              • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
              bootboot_tall_bms_archetype
              • + boot_tall_bms_heavy_tr_a02_shin
              • Material: boot_tall_heavy_ge_a03reptrooper02_u
              All NPCs with this appearance (2)