1. NSCs
  2. location
  3. open_worlds
  4. class
  5. bounty_hunter
  6. chapter_3
  7. no_strings_attached
  8. genoharadan_leader
Portrait

Entführer

Stufe 42-44 | Stark | Auftragsmörder


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Jetpack-Angriff

FQN: abl.​npc.​ability.​tech.​jet_charge

Jetpack-Angriff
30 Sek.Sofort8-30 m200100%

Raketenschlag

Ein Nahkampfangriff mit der Faust, der mittleren Schaden verursacht.

FQN: abl.​npc.​ability.​tech.​rocket_punch

Raketenschlag
6 Sek.Sofort4 m180100%

Jetpack-Schub

FQN: abl.​npc.​ability.​tech.​jet_boost

Jetpack-Schub
20 Sek.Sofort4 m150100%

Blastersalve

FQN: abl.​npc.​ability.​pistol.​sweeping_gunfire

Blastersalve
15 Sek.Kanalisiert für 4.5 Sek.30 m120100%

Elektropfeil

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Elektropfeil
2 Min. 0 Sek.Wirkt in 4 Sek.30 m100100%

Tod von oben

NSC-Version von Tod von oben.

FQN: abl.​npc.​ability.​pistol.​death_from_above

Tod von oben
30 Sek.Kanalisiert für 3 Sek.30 m80100%

Wärmesuchraketen

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Wärmesuchraketen
15 Sek.Sofort30 m20100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.ransomer

Starts conversation: cnv.location.open_worlds.class.bounty_hunter.chapter_3.event_and_finale.genoharadan_bounty_hunter

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a12
  • + hair_human_bmn_non_a12_back
  • Material: hair_human_non_a12_v01_m
skincolor
 skincolor_human_non_h29_p
    haircolor
     haircolor_human_non_h05_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c27_m
          agescar_human_non_c02_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_sp_a03_chest
            • + chest_tight_bmn_med_sp_a03_shld
            • Material: chest_tight_med_sp_a03c03_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_sp_a03c03_u_v01
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_sp_a03_forearm
            • Material: hand_glove_med_sp_a03c03_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_sp_a03_front
            • + waist_belt_bmn_med_sp_a03_back
            • Material: waist_belt_med_sp_a03c03_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_sp_a03c03_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_sp_a03_shin
            • Material: boot_tall_med_sp_a03c03_u
            All NPCs with this appearance (2)