1. NSCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. imperial
  7. imperial_sympathizer
Portrait

Imperialer Sympathisant

Stufe 47-48 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_npc01
  • Material: head_human_bmn_asian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a13
  • Material: hair_human_non_a13_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
haircolor
(one of 3)
 haircolor_human_non_h02_p
     haircolor_human_non_h06_p
       haircolor_human_non_h11_p
        eyecolor
         eyecolor_human_non_h02_s
          complexion
          (one of 2)
          comp_human_non_c16_m
            comp_human_non_c21_m
              age
              (one of 2)
              age_non_non_mid01_m
                age_non_non_none_u
                  Body details
                  SlotDetails
                  chest
                  (one of 2)
                  chest_tight_bmn_archetype
                  • + chest_tight_bmn_med_ge_a07_loin
                  • + chest_tight_bmn_med_ge_a07_shld
                  • Material: chest_tight_med_ge_a07repcitizen02_m
                  chest_tight_bmn_archetype
                  • + chest_tight_bmn_med_ge_a07_chest
                  • + chest_tight_bmn_med_ge_a07_shld
                  • Material: chest_tight_med_ge_a07repcitizen02_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_med_ge_a07repcitizen02_u_v01
                  hand
                  (one of 2)
                  hand_glove_bmn_archetype
                  • Material: hand_gauntlet_med_ge_a07repcitizen02_u
                  hand_naked_bmn_archetype
                  • Material: hand_naked_asian_young_a01c01_bmn
                  • Skin slot 0: hand_naked_asian_young_a01c01_bmn
                  • Skin color is hued into slot: 0
                  waistwaist_belt_bmn_archetype
                  • Material: waist_belt_med_ge_a07repcitizen02_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_med_ge_a07repcitizen02_m_v01
                  bootboot_tall_bmn_archetype
                  • Material: boot_tall_med_ge_a07repcitizen02_u
                  All NPCs with this appearance (9)