1. NSCs
  2. test
  3. ammer
  4. force_throw_test
  5. bad_guy_soldier_melee
Portrait

[bad_guy_soldier_melee]

Stufe 10 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband01_bmn_archetype
  • Material: face_geheadband01_heavy_ge_a18mercenary04_u
hairhair_human_bmn_non_a05
  • + hair_human_bmn_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sw_cyber03_top01
  • + facehair_human_bmn_caucasian_sw_cyber03_top02
  • + facehair_human_bmn_caucasian_sw_cyber03_side02
  • Material: facehair_human_non_sw_cyber03_u
haircolor
 haircolor_human_non_h10_p
    Body details
    SlotDetails
    chestchest_tight_bmn_archetype
    • + chest_tight_bmn_med_tr_a01_collar
    • + 1001418 – not found
    • + chest_tight_bmn_med_tr_a01_pocket
    • Material: chest_tight_med_ge_a01repsoldier05_m
    handhand_glove_bmn_archetype
    • + hand_glove_bmn_med_ge_a09_forearm
    • Material: hand_glove_med_ge_a09impsoldier02_u
    legleg_pant_bmn_archetype
    • Material: leg_pant_med_ge_a19mercenary05_m_v01
    bootboot_tall_bmn_archetype
    • Material: boot_tall_med_ge_a19mercenary01_u
    All NPCs with this appearance (2)