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Portrait

Pirat

Stufe 55 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask02_bmn_archetype
  • + face_gemask02_bmn_med_ge_a02_glasses
  • Material: face_gemask02_med_ge_a14military06_u
hair
(one of 4)
hair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_sides
  • Material: hair_human_non_a03_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h29_p
     skincolor_human_non_h28_p
       skincolor_human_non_h22_p
         skincolor_human_non_h15_p
          haircolor
          (one of 4)
           haircolor_human_non_h12_p
             haircolor_human_non_h10_p
               haircolor_human_non_h06_p
                 haircolor_human_non_h02_p
                  complexioncomp_human_non_c29_m
                    Body details
                    SlotDetails
                    chestchest_baggy_bmn_archetype
                    • + chest_baggy_bmn_med_ge_a17_chest
                    • Material: chest_baggy_med_ge_a17military01_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_med_ge_a17military01_u_v02
                    handhand_glove_bmn_archetype
                    • Material: hand_glove_med_ge_a17military01_u
                    waistwaist_belt_bmn_archetype
                    • + waist_belt_bmn_med_ge_a17_front
                    • + waist_belt_bmn_med_ge_a17_back
                    • Material: waist_belt_med_ge_a17military01_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_med_ge_a17military01_m_v02
                    bootboot_tall_bmn_archetype
                    • + boot_tall_bmn_med_ge_a17_knee
                    • Material: boot_tall_med_ge_a17military01_u
                    All NPCs with this appearance (3)