1. NSCs
  2. test
  3. ammer
  4. bar_patron
Portrait

[bar_patron]

Stufe 10 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a06
  • Material: head_human_bmn_caucasian_a06c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a07
  • Material: head_human_bmn_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a03
  • Material: hair_human_non_a03_v01_m
skincolor
(one of 3)
 skincolor_human_non_h19_p
     skincolor_human_non_h13_p
       skincolor_human_non_h25_p
        haircolor
        (one of 4)
         haircolor_human_non_h03_p
           haircolor_human_non_h06_p
             haircolor_human_non_h11_p
               haircolor_human_non_h15_p
                eyecolor
                (one of 4)
                 eyecolor_human_non_h04_s
                   eyecolor_human_non_h01_s
                     eyecolor_human_non_h02_s
                       eyecolor_human_non_h01_s
                        complexion
                        (one of 4)
                        comp_human_non_eyebrow13_m
                          comp_human_non_eyebrow09_m
                            comp_human_non_c08_m
                              comp_human_non_c14_m
                                Body details
                                SlotDetails
                                chest
                                (one of 3)
                                chest_baggy_bmn_archetype
                                • Material: chest_baggy_light_ge_a32settler01_m
                                chest_baggy_bmn_archetype
                                • + chest_baggy_bmn_light_ge_a32_straps
                                • Material: chest_baggy_light_ge_a32settler01_m
                                chest_baggy_bmn_archetype
                                • + chest_baggy_bmn_light_ge_a32_straps
                                • + chest_baggy_bmn_light_ge_a32_shld
                                • + chest_baggy_bmn_light_ge_a32_loin
                                • Material: chest_baggy_light_ge_a32settler01_m
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_light_ge_a32settler01_u_v01
                                handhand_glove_bmn_archetype
                                • + hand_glove_bmn_light_ge_a32_cuff
                                • Material: hand_glove_light_ge_a32settler01_u
                                waist
                                (one of 2)
                                waist_belt_bmn_archetype
                                • + waist_belt_bmn_light_ge_a32_back
                                • Material: waist_belt_light_ge_a32settler01_u
                                waist_belt_bmn_archetype
                                • + waist_belt_bmn_light_ge_a32_back
                                • + waist_belt_bmn_light_ge_a32_front
                                • Material: waist_belt_light_ge_a32settler01_u
                                legleg_pant_bmn_archetype
                                • Material: leg_pant_light_ge_a32settler01_m_v02
                                bootboot_tall_bmn_archetype
                                • Material: boot_tall_light_ge_a32settler01_u