1. NSCs
  2. location
  3. balmorra
  4. class
  5. sith_warrior
  6. silence_the_son
  7. special_forces_soldier_cine02
Portrait

Sondereinheiten-Soldat (Filmsequenz 02)

Stufe 17-18 | Schwach | Aufklärer


Eigenschaften

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Beinschuss

FQN: abl.​npc.​ability.​rifle.​leg_shot

Beinschuss
20 Sek.Sofort30 m1000100%

Lasermarkierung

FQN: abl.​npc.​ability.​tech.​laze_target

Lasermarkierung
20 Sek.Sofort30 m990100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 2)
face_gehelmet09_bmn_archetype
  • + face_gehelmet09_bmn_med_ge_a01_visor
  • Material: face_gehelmet09_med_ge_a01repsoldier06_u
face_gehelmet09_bmn_archetype
  • Material: face_gehelmet09_med_ge_a01repsoldier06_u
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h27_p
    haircolor
     haircolor_human_non_h05_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c05_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_tr_a01_collar
          • + chest_tight_bmn_med_tr_a01_pocket
          • + 1001418 – not found
          • Material: chest_tight_med_ge_a01repsoldier06_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a01repsoldier06_u_v02
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_med_tr_a01_front
          • Material: hand_gauntlet_med_ge_a01repsoldier06_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_tr_a01_front
          • + waist_belt_bmn_med_tr_a01_back
          • Material: waist_belt_med_ge_a01repsoldier06_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a01repsoldier06_m_v02
          bootboot_tall_bmn_archetype
          • + 1002284 – not found
          • + 1143073 – not found
          • Material: boot_tall_med_ge_a01repsoldier06_u
          All NPCs with this appearance (3)