1. NSCs
  2. location
  3. flashpoint
  4. shared
  5. crimson_vengeance
  6. enemy
  7. boss_ikorals_chosen
Portrait

Ikorals Auserwählte

Stufe 46 | Streiterin | Boss


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m00100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m00100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m002%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m004%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m00100%

Machtbindung

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​crimson_vengeance.​boss.​darth_ikoral.​force_bond_adds_version

Machtbindung
4 Sek.Sofortany1, 21000100%

Alter Schrecken

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​crimson_vengeance.​boss.​darth_ikoral.​adds_ranged_nuke

Alter Schrecken
noneWirkt in 3 Sek.90 m2500100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_bloodsith_bfn_non_a03
  • Material: head_bloodsith_non_a03c01_f
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
head_bloodsith_bfn_non_a05
  • Material: head_bloodsith_non_a05c01_f
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
head_bloodsith_bfn_non_a07
  • Material: head_bloodsith_non_a07c01_f
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_jwcirclet01_bfn_archetype
  • + face_jwcirclet01_bfn_jw_h02_band
  • Material: face_jwcirclet01_jw_h02c01_u
hairhair_human_bfn_non_a04
  • + hair_human_bfn_non_a04_ponytail
  • + hair_human_bfn_non_a04_sidebun
  • Material: hair_human_non_a04_v01_f
facehair
(one of 4)
facehair_bloodsith_bfn_non_a01
  • Material: facehair_bloodsith_non_a01_v01_f
facehair_bloodsith_bfn_non_a03
  • Material: facehair_bloodsith_non_a03_v01_f
facehair_bloodsith_bfn_non_a02
  • Material: facehair_bloodsith_non_a02_v01_f
facehair_bloodsith_bfn_non_a04
  • Material: facehair_bloodsith_non_a04_v01_f
skincolor
 skincolor_sith_non_h05_p
    haircolor
    (one of 2)
     haircolor_sith_non_h01_p
       haircolor_sith_non_h04_p
        eyecolor
        (one of 2)
         eyecolor_sith_non_h04_s
           eyecolor_sith_non_h03_s
            complexion
            (one of 4)
            comp_sith_non_c02_u
              comp_sith_non_c05_u
                comp_sith_non_c08_u
                  comp_sith_non_c11_u
                    Body details
                    SlotDetails
                    chestchest_baggy_bfn_archetype
                    • + chest_baggy_bfn_med_ge_a34_shld
                    • + chest_baggy_bfn_med_ge_a34_loin
                    • Material: chest_baggy_med_ge_a34mystic03_f
                    bracerbracer_short_bfn_archetype
                    • Material: bracer_short_med_ge_a34mystic01_u_v02
                    handhand_gloveskin01_bfn_archetype
                    • Material: hand_gloveskin01_med_jk_a07c01_u
                    • Skin slot 1: hand_naked_bloodsith_young_a01c01_bfn
                    • Skin color is hued into slot: 1
                    waistwaist_belt_bfn_archetype
                    • + waist_belt_bfn_med_ge_a34_back
                    • + waist_belt_bfn_med_ge_a34_front
                    • Material: waist_belt_med_ge_a34mystic01_u
                    legleg_dancer01_bfn_archetype
                    • Material: leg_dancer01_light_ge_a21dancer02_f_v01
                    • Skin slot 1: leg_naked_bloodsith_young_a01c01_bfn
                    • Skin color is hued into slot: 1
                    bootboot_dancer01_bfn_archetype
                    • + boot_dancer01_bfn_light_ge_a21_shin
                    • Material: boot_dancer01_light_ge_a21dancer02_f
                    • Skin slot 1: boot_naked_bloodsith_young_a01c01_bfn
                    • Skin color is hued into slot: 1