1. NSCs
  2. location
  3. balmorra
  4. mob
  5. humanoid
  6. imperial
  7. sunken_sarlaac_patron_male
Portrait

Gast

Stufe 10 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h28_p
     skincolor_human_non_h25_p
       skincolor_human_non_h35_p
        haircolor
        (one of 3)
         haircolor_human_non_h02_p
           haircolor_human_non_h04_p
             haircolor_human_non_h06_p
              eyecolor
              (one of 3)
               eyecolor_human_non_h01_s
                 eyecolor_human_non_h05_s
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 3)
                    comp_human_non_c20_m
                      comp_human_non_c11_m
                        comp_human_non_c21_m
                          Body details
                          SlotDetails
                          chestchest_baggy_bmn_archetype
                          • + chest_baggy_bmn_light_ge_a12_loinlight
                          • Material: chest_baggy_light_ge_a12impcitizen02_m
                          bracerbracer_short_bmn_archetype
                          • Material: bracer_short_light_ge_a12impcitizen02_u_v02
                          handhand_gauntlet_bmn_archetype
                          • + hand_gauntlet_bmn_light_ge_a12_back
                          • Material: hand_gauntlet_light_ge_a12impcitizen02_u
                          waistwaist_belt_bmn_archetype
                          • + waist_belt_bmn_light_ge_a12_front
                          • + waist_belt_bmn_light_ge_a12_back
                          • Material: waist_belt_light_ge_a12impcitizen02_u
                          legleg_pant_bmn_archetype
                          • Material: leg_pant_light_ge_a12impcitizen02_m_v02
                          bootboot_tall_bmn_archetype
                          • + boot_tall_bmn_light_ge_a12_shin
                          • Material: boot_tall_light_ge_a12impcitizen02_u
                          All NPCs with this appearance (6)