1. NSCs
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. difficulty_1
  8. trash
  9. trash_marsh_bogman_melee_01
Portrait

Geifernder Störenfried

Stufe 55 | Elite | Hypertor-Räuber


Eigenschaften

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Klingenstrudel

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​marsh.​bogman_melee_01.​difficulty_1.​blade_vortex

Klingenstrudel
15 Sek.Kanalisiert für 1.5 Sek.any200100%

Überlagerungsangriff

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​marsh.​bogman_melee_01.​difficulty_1.​overstrike

Überlagerungsangriff
10 Sek.Sofort50 m150100%

[overstrike_taunt]

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​marsh.​bogman_melee_01.​difficulty_1.​overstrike_taunt

[overstrike_taunt]
10 Sek.Sofort70 m125100%

Knirschender Schlag

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​marsh.​bogman_melee_01.​difficulty_1.​grinding_strike

Knirschender Schlag
6 Sek.Sofort4 m100100%

Beidhandschlag

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​marsh.​bogman_melee_01.​difficulty_1.​duelstrike

Beidhandschlag
1.5 Sek.Sofort4 m50100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 10363908174035498469

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_rattataki_bms_asian_a01c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhgoggles01_bms_archetype
  • + face_bhgoggles01_bms_heavy_bh_a03_breather
  • Material: face_gegoggles01_med_ge_a15mercenary04_u
complexioncomp_rattataki_non_c08_m
    Body details
    SlotDetails
    chestchest_tight_bms_archetype
    • + chest_tight_bms_med_ge_a15_back
    • + chest_tight_bms_med_ge_a15_chest
    • + chest_tight_bms_med_ge_a15_hooddown
    • Material: chest_tight_med_ge_a15mercenary04_m
    bracerbracer_short_bms_archetype
    • Material: bracer_short_med_ge_a15mercenary04_u_v01
    handhand_glove_bms_archetype
    • + hand_glove_bms_med_ge_a15_forearm
    • Material: hand_glove_med_ge_a15mercenary04_u
    waistwaist_belt_bms_archetype
    • + waist_belt_bms_med_ge_a15_front
    • + waist_belt_bms_med_ge_a15_back
    • + waist_belt_bms_med_ge_a15_sling
    • Material: waist_belt_med_ge_a15mercenary04_u
    legleg_pant_bms_archetype
    • Material: leg_pant_med_ge_a15mercenary04_m_v02
    bootboot_tall_bms_archetype
    • + boot_tall_bms_med_ge_a15_shin
    • Material: boot_tall_med_ge_a15mercenary04_u