1. NSCs
  2. exp
  3. seasons
  4. 02_uprisings
  5. generic
  6. alliance_agent_female_a01
Portrait

Allianzagentin

Stufe 70 | Standard | Scout


Eigenschaften

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Gewehrschuss

Feuert zwei schnelle Schüsse ab und verursacht mittleren Schaden.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Gewehrschuss
3 Sek.Sofort30 m010%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a01
  • Material: head_human_non_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a06
  • + hair_human_bfn_non_a06_ponytail
  • + hair_human_bfn_non_a06_spikes
  • Material: hair_human_non_a06_v01_f
skincolor[empty]
haircolor
 haircolor_human_non_h15_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_human_non_c31_f
        Body details
        SlotDetails
        chestchest_baggy_bfn_archetype
        • + chest_baggy_bfn_med_ge_mtx103_collar
        • + chest_baggy_bfn_med_ge_mtx103_shld
        • + chest_baggy_bfn_med_ge_mtx103_pouches
        • + chest_baggy_bfn_med_ge_mtx103_loin
        • Material: chest_baggy_med_ge_mtx103c01_u
        bracerbracer_short_bfn_archetype
        • Material: bracer_short_med_ge_mtx103c01_u
        handhand_glove_bfn_archetype
        • + hand_glove_bfn_med_ge_mtx103_cuff
        • Material: hand_glove_med_ge_mtx103c01_u
        waistwaist_belt_bfn_archetype
        • + waist_belt_bfn_med_ge_mtx103_front
        • + waist_belt_bfn_med_ge_mtx103_sling
        • Material: waist_belt_med_ge_mtx103c01_u
        legleg_pant_bfn_archetype
        • Material: leg_pant_med_ge_mtx103c01_u
        bootboot_tall_bfn_archetype
        • + boot_tall_bfn_med_ge_mtx103_pads
        • Material: boot_tall_med_ge_mtx103c01_u
        All NPCs with this appearance (3)