1. NSCs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. difficulty_1
  8. trash
  9. cartel_combat_engineer
Portrait

Kartell-Gefechtsingenieur

Stufe 55 | Elite | Droideningenieur


Eigenschaften

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[summon_rail_turret]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​cartel_combat_engineer.​summon_rail_turret

[summon_rail_turret]
12 Sek.Wirkt in 3 Sek.any80100%

Einsatz-Reparatur

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​cartel_combat_engineer.​field_repair

Einsatz-Reparatur
3 Sek.Kanalisiert für 3 Sek.30 m50100%

Fernkampfangriff

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​cartel_combat_engineer.​ranged_flurry

Fernkampfangriff
noneSofort10 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 16396211748849306065

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bms_african_a01
  • Material: head_twilek_bms_african_a01_v02
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
Body details
SlotDetails
chestchest_baggy_bms_archetype
  • + chest_baggy_bms_med_bh_a01_chest
  • + chest_baggy_bms_med_bh_a01_back
  • + chest_baggy_bms_med_bh_a01_shld
  • Material: chest_baggy_med_bh_a01c02_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_bh_a01c02_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a03_forearm
  • Material: hand_gauntlet_heavy_bh_a03c02_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_bh_a01_front
  • + waist_belt_bms_med_bh_a01_back
  • Material: waist_belt_med_bh_a01c03_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_heavy_ge_a24mandalorian02_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_bh_a03_shin
  • Material: boot_tall_heavy_bh_a03c02_u