1. NSCs
  2. event
  3. swoop_gang
  4. story
  5. shared
  6. swoop_enthusiast
Portrait

Zella

Stufe 75 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Char ref: chr.zella_swoop_fan

Starts conversation: cnv.event.swoop_gang.story.intro_swoop_enthusiast

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_african_a03
  • Material: head_human_non_npc03_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfb_mtx_a07
  • Material: hair_human_mtx_a07_v01_u
skincolor
 skincolor_human_non_h09_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_c05_f
          ageage_non_non_mid01_f
            Body details
            SlotDetails
            chestchest_tight_bfb_archetype
            • + chest_tight_bfb_light_jk_mtx05_shld
            • + chest_tight_bfb_light_jk_mtx05_chest
            • Material: chest_tight_light_jk_mtx05c01_f
            bracerbracer_short_bfb_archetype
            • Material: bracer_short_light_ge_mtx81c01_u
            handhand_naked_bfb_archetype
            • Material: hand_naked_african_young_a01c01_bfb
            • Skin slot 0: hand_naked_african_young_a01c01_bfb
            • Skin color is hued into slot: 0
            waistwaist_belt_bfb_archetype
            • + waist_belt_bfb_light_sm_mtx10_front
            • Material: waist_belt_light_sm_mtx10c01_u
            legleg_pant_bfb_archetype
            • Material: leg_pant_light_ge_mtx81c01_u
            bootboot_tall_bfb_archetype
            • Material: boot_tall_med_ge_mtx86c01_u