1. NSCs
  2. location
  3. belsavis
  4. mob
  5. humanoid
  6. escaped_prisoners
  7. rattataki_rager
Portrait

Vollstrecker

Stufe 41-42 | Stark | Schockwache


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Elektroschild

FQN: abl.​npc.​ability.​tech.​electric_shield

Elektroschild
1 Min. 30 Sek.Sofortany30100%

Defensivtaktiken

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Defensivtaktiken
60 Sek.Sofortany20100%

Plasmazelle

Lade dein Gewehr mit einer Plasma-Energiezelle, die all deinen Gewehrangriffen eine Chance verleiht, zusätzlichen Plasma-Zeitschaden zu verursachen. Es kann immer nur eine Zelle gleichzeitig aktiv sein.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Plasmazelle
60 Sek.Wirkt in 1.5 Sek.any10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_zabrakimp_bms_african_a01c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_zabrakimp_bms_african_a02c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_zabrakimp_bms_african_a03c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_zabrakimp_bms_african_a04c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_zabrakimp_bms_non_a05
  • Material: hair_zabrak_non_a05_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a09
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a02_base
  • + hair_zabrakimp_bms_non_a02_front
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a04_base
  • + hair_zabrakimp_bms_non_a04_side
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 4)
[empty]
[empty]
[empty]
[empty]
haircolor
(one of 4)
 haircolor_sith_non_h01_p
     haircolor_sith_non_h03_p
       haircolor_sith_non_h05_p
         haircolor_sith_non_h06_p
          eyecolor
          (one of 4)
           eyecolor_zabrak_non_h01_s
             eyecolor_zabrak_non_h03_s
               eyecolor_zabrak_non_h05_s
                 eyecolor_zabrak_non_h06_s
                  complexioncomp_zabrak_non_eyebrow01_m
                    facepaint
                    (one of 4)
                    tattoo_zabrak_non_evil01_u
                      tattoo_zabrak_non_evil03_u
                        tattoo_zabrak_non_evil05_u
                          tattoo_zabrak_non_evil06_u
                            age
                            (one of 2)
                            age_non_non_none_u
                              age_non_non_mid01_m
                                Body details
                                SlotDetails
                                chestchest_tight_bms_archetype
                                • + chest_tight_bms_med_ge_a20_tunic
                                • + chest_tight_bms_med_ge_a20_hooddown
                                • Material: chest_tight_med_ge_a20slave02_m
                                bracerbracer_short_bms_archetype
                                • Material: bracer_short_med_ge_a20slave01_u_v01
                                handhand_glove_bms_archetype
                                • Material: hand_glove_med_ge_a20slave02_u
                                waistwaist_belt_bms_archetype
                                • + waist_belt_bms_med_ge_a20_front
                                • + waist_belt_bms_med_ge_a20_back
                                • Material: waist_belt_med_ge_a20slave02_u
                                legleg_pant_bms_archetype
                                • Material: leg_pant_med_ge_a20slave02_m_v02
                                bootboot_tall_bms_archetype
                                • + boot_tall_bms_med_ge_a20_straps
                                • Material: boot_tall_med_ge_a20slave02_u
                                All NPCs with this appearance (5)