1. NSCs
  2. location
  3. ord_mantell
  4. class
  5. trooper
  6. multi
  7. technician
Portrait

Techniker

Stufe 7 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmic01_bmn_archetype
  • Material: face_spmic01_med_sp_a02c01_u
hair
(one of 2)
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
(one of 2)
 skincolor_human_non_h15_p
     skincolor_human_non_h16_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h11_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c20_m
              Body details
              SlotDetails
              chestchest_baggy_bmn_archetype
              • Material: chest_baggy_med_ge_a02repofficer02_m
              handhand_naked_bmn_archetype
              • Material: hand_naked_asian_young_a01c01_bmn
              • Skin slot 0: hand_naked_asian_young_a01c01_bmn
              • Skin color is hued into slot: 0
              legleg_pant_bmn_archetype
              • Material: leg_pant_med_ge_a02repofficer02_m_v01
              bootboot_tall_bmn_archetype
              • Material: boot_tall_med_ge_a02repofficer02_u
              3D model
              Facial details
              SlotDetails
              headhead_human_bfn_caucasian_a02
              • Material: head_human_caucasian_a02c01_f
              • Eye material: eye_human_non_a01_c01
              • Skin color is hued into slot: 0
              hair
              (one of 2)
              hair_human_bfn_non_a05
              • Material: hair_human_non_a05_v01_f
              hair_human_bfn_non_a07
              • Material: hair_human_non_a07_v01_f
              skincolor
              (one of 2)
               skincolor_human_non_h27_p
                 skincolor_human_non_h30_p
                  haircolor
                  (one of 3)
                   haircolor_human_non_h05_p
                     haircolor_human_non_h02_p
                       haircolor_human_non_h15_p
                        eyecolor
                         eyecolor_human_non_h01_s
                          complexioncomp_human_non_c07_f
                            facepaintmakeup_human_non_c11_f
                              Body details
                              SlotDetails
                              chestchest_baggy_bfn_archetype
                              • Material: chest_baggy_med_ge_a02repofficer02_f
                              handhand_naked_bfn_archetype
                              • Material: hand_naked_caucasian_young_a01c01_bfn
                              • Skin slot 0: hand_naked_caucasian_young_a01c01_bfn
                              • Skin color is hued into slot: 0
                              legleg_pant_bfn_archetype
                              • Material: leg_pant_med_ge_a02repofficer02_f_v01
                              bootboot_tall_bfn_archetype
                              • Material: boot_tall_med_ge_a02repofficer02_u