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  5. humanoid
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  7. republic_soldier_turret
Portrait

Republikanischer Kampfsoldat

Stufe 43-44 | Stark | Montiertes Geschütz


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Geschütz-Rückstoß-Explosion

FQN: abl.​npc.​ability.​turret.​turret_knockback_blast

Geschütz-Rückstoß-Explosion
15 Sek.Sofort5 m995100%

Geschützlaserwirbel

FQN: abl.​npc.​ability.​turret.​turret_flurry_laser

Geschützlaserwirbel
1.5 Sek.Sofort30 m990100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_caucasian_a01
  • Material: head_zabrakrep_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_zabrakrep_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_zabrakrep_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_zabrakrep_bmn_non_a02_base
  • + hair_zabrakrep_bmn_non_a02_front
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a09
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a06
  • Material: hair_zabrak_non_a06_v01_u
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
       skincolor_human_non_h33_p
        haircolor
        (one of 3)
         haircolor_human_non_h12_p
           haircolor_human_non_h02_p
             haircolor_human_non_h06_p
              eyecolor
              (one of 3)
               eyecolor_zabrak_non_h01_s
                 eyecolor_zabrak_non_h03_s
                   eyecolor_zabrak_non_h05_s
                    complexion
                    (one of 3)
                    comp_zabrak_non_c25_m
                      comp_zabrak_non_c05_m
                        comp_zabrak_non_c20_m
                          facepaint
                          (one of 3)
                          tattoo_zabrak_non_good01_u
                            tattoo_zabrak_non_good03_u
                              tattoo_zabrak_non_good05_u
                                Body details
                                SlotDetails
                                chestchest_armor01_bmn_archetype
                                • + chest_armor01_bmn_heavy_tr_a03_shld
                                • + chest_armor01_bmn_heavy_tr_a03_bandoleer
                                • + chest_armor01_bmn_heavy_tr_a03_back
                                • Material: chest_armor01_heavy_ge_a04reptrooper02_m
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_heavy_ge_a04reptrooper02_u_v02
                                handhand_gauntlet_bmn_archetype
                                • + hand_gauntlet_bmn_heavy_tr_a03_back
                                • Material: hand_gauntlet_heavy_ge_a04reptrooper02_u
                                waistwaist_belt_bmn_archetype
                                • + waist_belt_bmn_heavy_tr_a03_front
                                • + waist_belt_bmn_heavy_tr_a03_back
                                • Material: waist_belt_heavy_ge_a04reptrooper02_u
                                legleg_armor02_bmn_archetype
                                • Material: leg_armor02_heavy_ge_a04reptrooper02_m_v02
                                bootboot_tall_bmn_archetype
                                • + boot_tall_bmn_heavy_tr_a03_shin
                                • Material: boot_tall_heavy_ge_a04reptrooper02_u
                                All NPCs with this appearance (2)