1. NSCs
  2. location
  3. flashpoint
  4. raid
  5. eternity_vault
  6. flavor
  7. republic_officer_f01
Portrait

Offizier

Stufe 48-50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bfn_non_a12
  • Material: hair_human_non_a12_v01_f
hair_human_bfn_non_a09
  • Material: hair_human_non_a09_v01_f
skincolor
(one of 2)
 skincolor_human_non_h25_p
     skincolor_human_non_h27_p
      haircolor
      (one of 2)
       haircolor_human_non_h05_p
         haircolor_human_non_h11_p
          eyecolor
          (one of 3)
           eyecolor_human_non_h02_s
             eyecolor_human_non_h05_s
               eyecolor_human_non_h03_s
                complexion
                (one of 2)
                comp_human_non_c03_f
                  comp_human_non_c20_f
                    facepaintmakeup_human_non_c03_f
                      Body details
                      SlotDetails
                      chestchest_baggy_bfn_archetype
                      • + chest_baggy_bfn_med_ge_a02_collar
                      • Material: chest_baggy_med_ge_a02repofficer01_f
                      bracerbracer_short_bfn_archetype
                      • Material: bracer_short_med_ge_a02repofficer01_u_v02
                      handhand_glove_bfn_archetype
                      • Material: hand_glove_med_ge_a02repofficer01_u
                      waistwaist_belt_bfn_archetype
                      • Material: waist_belt_med_ge_a02repofficer01_u
                      legleg_pant_bfn_archetype
                      • Material: leg_pant_med_ge_a02repofficer01_f_v02
                      bootboot_tall_bfn_archetype
                      • Material: boot_tall_med_ge_a02repofficer01_u