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  3. voss
  4. mob
  5. humanoid
  6. republic
  7. republic_chief_gunner
Portrait

Republikanischer Chefschütze

Stufe 44-45 | Elite | Panzerabwehr-Wachposten


Eigenschaften

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Schusshagel

FQN: abl.​npc.​ability.​cannon.​hail_of_bolts

Schusshagel
20 Sek.Kanalisiert für 6 Sek.30 m150100%

Panzerfeld

FQN: abl.​npc.​ability.​buff.​armor_field

Panzerfeld
3 Min. 0 Sek.Sofortany120100%

Kolbenstoß

FQN: abl.​npc.​ability.​cannon.​cannon_strike

Kolbenstoß
30 Sek.Sofort4 m110100%

Gravitationsgeschoss

FQN: abl.​npc.​ability.​cannon.​grav_round

Gravitationsgeschoss
6 Sek.Wirkt in 2.5 Sek.30 m80100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_zabrakrep_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_zabrakrep_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_zabrakrep_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_zabrakrep_bms_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_zabrakrep_bms_non_a01_base
  • + hair_zabrakrep_bms_non_a01_side
  • Material: hair_zabrakrep_african_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bms_non_a02_base
  • + hair_zabrakrep_bms_non_a02_front
  • Material: hair_zabrakrep_african_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bms_non_a03_base
  • + hair_zabrakrep_bms_non_a03_front
  • Material: hair_zabrakrep_african_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bms_non_a04_base
  • + hair_zabrakrep_bms_non_a04_side
  • Material: hair_zabrakrep_african_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 4)
 skincolor_human_non_h01_p
     skincolor_human_non_h02_p
       skincolor_human_non_h03_p
         skincolor_human_non_h04_p
          eyecolor
          (one of 4)
           eyecolor_zabrak_non_h03_s
             eyecolor_zabrak_non_h04_s
               eyecolor_zabrak_non_h05_s
                 eyecolor_zabrak_non_h06_s
                  complexion
                  (one of 4)
                  comp_zabrak_non_c25_m
                    comp_zabrak_non_c20_m
                      comp_zabrak_non_c05_m
                        comp_zabrak_non_c28_m
                          facepaint
                          (one of 4)
                          tattoo_zabrak_non_good01_u
                            tattoo_zabrak_non_good02_u
                              tattoo_zabrak_non_good03_u
                                tattoo_zabrak_non_good04_u
                                  age
                                  (one of 2)
                                  age_non_non_none_u
                                    age_non_non_mid01_m
                                      Body details
                                      SlotDetails
                                      chestchest_armor01_bms_archetype
                                      • + chest_armor01_bms_heavy_tr_a03_back
                                      • + chest_armor01_bms_heavy_tr_a03_bandoleer
                                      • + chest_armor01_bms_heavy_tr_a03_shld
                                      • Material: chest_armor01_heavy_ge_a04reptrooper01_m
                                      bracerbracer_short_bms_archetype
                                      • Material: bracer_short_heavy_ge_a04reptrooper01_u_v02
                                      handhand_gauntlet_bms_archetype
                                      • + hand_gauntlet_bms_heavy_tr_a03_back
                                      • Material: hand_gauntlet_heavy_ge_a04reptrooper01_u
                                      waistwaist_belt_bms_archetype
                                      • + waist_belt_bms_heavy_tr_a03_back
                                      • + waist_belt_bms_heavy_tr_a03_front
                                      • Material: waist_belt_heavy_ge_a04reptrooper01_u
                                      legleg_armor02_bms_archetype
                                      • Material: leg_armor02_heavy_ge_a04reptrooper01_m_v02
                                      bootboot_tall_bms_archetype
                                      • + boot_tall_bms_heavy_tr_a03_shin
                                      • Material: boot_tall_heavy_ge_a04reptrooper01_u