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  5. ep_08
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  7. zakuul_knight_a
Portrait

Captain Dasch Nilrann <Ritter von Zakuul>

Stufe 64-70 | Elite | Nahkampf


Eigenschaften

Passives (9)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Machtsprung

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​force_leap

Machtsprung
1.5 Sek.Sofort6-35 m100100%

Einfacher Angriff

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​special_attack

Einfacher Angriff
3 Sek.Sofort6 m15100%

Machtwelle

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​force_wave

Machtwelle
18 Sek.Kanalisiert für 2 Sek.10 m15100%

Einfacher Angriff

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​flurry

Einfacher Angriff
1.25 Sek.Sofort6 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.zakuul_knight_a_ep_8

Starts conversation: cnv.exp.seasons.01.ep_08.scene_04_zakuulknight_heskal

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_non_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
 skincolor_human_non_h14_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_eyebrow23_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_heavy_ge_zki01_armor
          • + chest_tight_bmn_heavy_ge_zki01_sleeve
          • + chest_tight_bmn_heavy_ge_zki01_loin
          • + chest_tight_bmn_heavy_ge_zki01_shoulder
          • Material: chest_tight_heavy_ge_zki01c01_u
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_heavy_ge_zki01_forearm
          • Material: hand_glove_heavy_ge_zki01c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_ge_zki01_back
          • + waist_belt_bmn_heavy_ge_zki01_front
          • Material: waist_belt_heavy_ge_zki01c01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_heavy_ge_zki01c01_u
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_ge_zki01_cover
          • Material: boot_tall_heavy_ge_zki01c01_u
          All NPCs with this appearance (5)