1. NSCs
  2. qtr
  3. 1x2
  4. daily
  5. the_black_hole
  6. republic
  7. chasing_the_shadow
  8. security_officer
Portrait

Torvix' Sicherheitsoffizier

Stufe 50 | Elite | Terroristen-Gewehrschütze


Eigenschaften

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Panzerbrechende Zelle

Lädt dein Gewehr mit einer panzerbrechenden Energiezelle, so dass die Chance besteht, die Rüstung des Ziels zu reduzieren. Es kann immer nur eine Zelle gleichzeitig aktiv sein.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Panzerbrechende Zelle
60 Sek.Wirkt in 1.5 Sek.any600100%

Blendgranate

FQN: abl.​npc.​ability.​tech.​flash_bang

Blendgranate
60 Sek.Sofort4 m500100%

Rauchgranate

FQN: abl.​npc.​ability.​tech.​smoke_grenade

Rauchgranate
60 Sek.Sofort10 m500100%

Feuerbombe

FQN: abl.​npc.​ability.​tech.​fire_bomb

Feuerbombe
30 Sek.Wirkt in 3 Sek.15 m500100%

Hinterhalt

FQN: abl.​npc.​ability.​rifle.​ambush

Hinterhalt
12 Sek.Wirkt in 2.5 Sek.30 m500100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Gewehrschuss

Feuert zwei schnelle Schüsse ab und verursacht mittleren Schaden.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Gewehrschuss
3 Sek.Sofort30 m0100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_mohawk
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
hair_human_bfn_non_a14
  • Material: hair_human_non_a14_v01_f
skincolor
(one of 2)
 skincolor_human_non_h03_p
     skincolor_human_non_h04_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h10_p
          eyecolor
           eyecolor_human_non_h02_s
            complexion
            (one of 2)
            comp_human_non_c30_f
              comp_human_non_c26_f
                facepaint
                (one of 2)
                tattoo_human_non_bh12_f
                  makeup_human_non_c19_f
                    Body details
                    SlotDetails
                    chest
                    (one of 2)
                    chest_baggy_bfn_archetype
                    • + chest_baggy_bfn_heavy_ge_a18_back
                    • + chest_baggy_bfn_heavy_ge_a18_shld
                    • Material: chest_baggy_heavy_ge_a18mercenary05_f
                    chest_baggy_bfn_archetype
                    • + chest_baggy_bfn_heavy_ge_a18_back
                    • + chest_baggy_bfn_heavy_ge_a18_chest
                    • Material: chest_baggy_heavy_ge_a18mercenary05_f
                    bracerbracer_short_bfn_archetype
                    • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
                    handhand_gauntlet_bfn_archetype
                    • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                    waistwaist_belt_bfn_archetype
                    • + waist_belt_bfn_heavy_ge_a18_front
                    • Material: waist_belt_heavy_ge_a18mercenary05_u
                    legleg_pant_bfn_archetype
                    • Material: leg_pant_heavy_ge_a18mercenary05_f_v01
                    bootboot_tall_bfn_archetype
                    • + boot_tall_bfn_heavy_ge_a18_shin
                    • Material: boot_tall_heavy_ge_a18mercenary05_u
                    All NPCs with this appearance (3)