1. NSCs
  2. event
  3. rakghoul
  4. tunnels
  5. mob
  6. alderaan
  7. infected_joiner
Portrait

Infizierter Verbundener

Stufe 25 | Standard | Fernkampf


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Infizierter Angriff

FQN: abl.​event.​rakghoul.​infected_attack

Infizierter Angriff
5 Sek.Wirkt in 1 Sek.4 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a01
  • Material: head_human_infected_a03c01_f
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a06
  • + hair_human_bfn_non_a06_ponytail
  • Material: hair_human_non_a06_v01_f
skincolor
 skincolor_human_non_h30_p
    haircolor[empty]
    complexioncomp_human_non_c27_f
      Body details
      SlotDetails
      chestchest_baggy_bfn_archetype
      • Material: chest_baggy_heavy_ge_a16military06_f
      bracerbracer_short_bfn_archetype
      • Material: bracer_short_heavy_ge_a16military06_u_v02
      handhand_gauntlet_bfn_archetype
      • + hand_gauntlet_bfn_heavy_ge_a16_forearm
      • Material: hand_gauntlet_heavy_ge_a16military06_u
      waistwaist_belt_bfn_archetype
      • + waist_belt_bfn_heavy_ge_a16_front
      • Material: waist_belt_heavy_ge_a16military06_u
      legleg_pant_bfn_archetype
      • Material: leg_pant_heavy_ge_a16military06_f_v02
      bootboot_tall_bfn_archetype
      • + boot_tall_bfn_heavy_ge_a16_shin
      • Material: boot_tall_heavy_ge_a16military06_u