1. NSCs
  2. qtr
  3. 1x4
  4. daily
  5. belsavis
  6. mob
  7. empire
  8. poi006
  9. mob01
  10. weak_r_01
Portrait

Furchtwirt-Untergebener

Stufe 50 | Schwach | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a01
  • Material: head_human_bma_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband01_bma_archetype
  • + face_geheadband01_bma_heavy_ge_a18_eye
  • Material: face_geheadband01_heavy_ge_a18mercenary04_u
hairhair_human_bma_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
 skincolor_human_asian_h01_p
    haircolor
    (one of 3)
     haircolor_human_non_h10_p
       haircolor_human_non_h14_p
         haircolor_human_non_h13_p
          eyecolor
           eyecolor_human_non_h03_s
            Body details
            SlotDetails
            chestchest_armor01_bma_archetype
            • Material: chest_armor01_heavy_ge_a11impheavy04_u
            bracerbracer_short_bma_archetype
            • Material: bracer_short_heavy_ge_a11impheavy04_u_v01
            handhand_glove_bma_archetype
            • + hand_glove_bma_med_ge_a11_forearm
            • Material: hand_glove_heavy_ge_a11impheavy04_u
            waistwaist_belt_bma_archetype
            • Material: waist_belt_heavy_ge_a11impheavy04_u
            legleg_armor02_bma_archetype
            • Material: leg_armor02_heavy_ge_a11impheavy04_m_v02
            bootboot_tall_bma_archetype
            • + boot_tall_bma_med_ge_a11_shin
            • Material: boot_tall_heavy_ge_a11impheavy04_u
            All NPCs with this appearance (4)