1. NSCs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. replicator_droids
  9. jedi_consular
  10. jaric_kaedan
Portrait

IR-9X-Replikator-Droide

Stufe 55 | Elite | Jaric Kaedan-Emulation


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Notfall-Neustart

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​stun_breaker

Notfall-Neustart
24 Sek.Sofortany800100%

Replizierter Machtvorstoß

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​force_charge

Replizierter Machtvorstoß
30 Sek.Sofort8-30 m300100%

Griffschlag

Ein Griffschlag, der das Ziel kurzzeitig betäubt. Betäubt nicht, wenn er von schwachen/normalen Feinden eingesetzt wird.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Griffschlag
30 Sek.Sofort4 m200100%

Bluten

FQN: abl.​npc.​ability.​saber.​bleed

Bluten
12.5 Sek.Sofort4 m100100%

Ausfall

Einfacher Lichtschwertangriff auf ein Ziel.

FQN: abl.​npc.​ability.​saber.​lunge

Ausfall
6 Sek.Sofort4 m50100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc04
  • Material: head_human_bmn_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c16_m
          agescar_human_non_c13_u
            Body details
            SlotDetails
            chestchest_tightskin_bmn_archetype
            • + chest_tightskin_bmn_med_jk_a07_hooddown
            • + chest_tightskin_bmn_med_jk_a07_loin
            • Material: chest_tightskin_med_jk_a07c02_m
            • Skin slot 1: chest_naked_caucasian_young_a01c01_bmn
            • Skin color is hued into slot: 1
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_jk_a07c02_u_v01
            handhand_gloveskin01_bmn_archetype
            • + hand_gloveskin01_bmn_med_jk_a07_brace
            • Material: hand_gloveskin01_med_jk_a07c02_u
            • Skin slot 1: hand_naked_caucasian_young_a01c01_bmn
            • Skin color is hued into slot: 1
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_jk_a07_back
            • + waist_belt_bmn_med_jk_a07_front
            • Material: waist_belt_med_jk_a07c01_u
            legleg_pant_bmn_archetype
            • Material: leg_pantskin_med_jk_a07c02_m_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_jk_a07_straps
            • Material: boot_tall_med_jk_a07c02_u