1. NSCs
  2. location
  3. belsavis
  4. mob
  5. humanoid
  6. escaped_prisoners
  7. escaped_enforcer
Portrait

Rekrutierter Mörder

Stufe 41-42 | Stark | Beschützer


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Energieschild

FQN: abl.​npc.​ability.​tech.​energy_shield

Energieschild
1 Min. 30 Sek.Sofortany30100%

Ranziehen

FQN: abl.​npc.​ability.​tech.​grapple

Ranziehen
36 Sek.Wirkt in 4 Sek.8-30 m20100%

Säuregranate

FQN: abl.​npc.​ability.​tech.​corrosive_grenade

Säuregranate
12 Sek.Sofort30 m20100%

Elektrozertrümmerung

FQN: abl.​npc.​ability.​tech.​electrosmash

Elektrozertrümmerung
30 Sek.Sofort4 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_zabrakimp_bms_african_a01c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_zabrakimp_bms_african_a02c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_zabrakimp_bms_african_a03c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_zabrakimp_bms_african_a04c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_zabrakimp_bms_non_a05
  • Material: hair_zabrak_non_a05_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a09
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a02_base
  • + hair_zabrakimp_bms_non_a02_front
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bms_non_a04_base
  • + hair_zabrakimp_bms_non_a04_side
  • Material: hair_zabrakimp_african_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 4)
 skincolor_zabrak_african_h08_p
     skincolor_zabrak_african_h01_p
       skincolor_zabrak_non_h05_p
         skincolor_zabrak_african_h04_p
          haircolor
          (one of 4)
           haircolor_sith_non_h01_p
             haircolor_sith_non_h03_p
               haircolor_sith_non_h05_p
                 haircolor_sith_non_h06_p
                  eyecolor
                  (one of 4)
                   eyecolor_zabrak_non_h01_s
                     eyecolor_zabrak_non_h03_s
                       eyecolor_zabrak_non_h05_s
                         eyecolor_zabrak_non_h06_s
                          complexioncomp_zabrak_non_eyebrow01_m
                            facepaint
                            (one of 4)
                            tattoo_zabrak_non_evil01_u
                              tattoo_zabrak_non_evil03_u
                                tattoo_zabrak_non_evil05_u
                                  tattoo_zabrak_non_evil06_u
                                    age
                                    (one of 2)
                                    age_non_non_none_u
                                      age_non_non_mid01_m
                                        Body details
                                        SlotDetails
                                        chestchest_tight_bms_archetype
                                        • + chest_tight_bms_med_ge_a20_tunic
                                        • + chest_tight_bms_med_ge_a20_hooddown
                                        • Material: chest_tight_med_ge_a20slave02_m
                                        bracerbracer_short_bms_archetype
                                        • Material: bracer_short_med_ge_a20slave01_u_v01
                                        handhand_glove_bms_archetype
                                        • Material: hand_glove_med_ge_a20slave02_u
                                        waistwaist_belt_bms_archetype
                                        • + waist_belt_bms_med_ge_a20_front
                                        • + waist_belt_bms_med_ge_a20_back
                                        • Material: waist_belt_med_ge_a20slave02_u
                                        legleg_pant_bms_archetype
                                        • Material: leg_pant_med_ge_a20slave02_m_v02
                                        bootboot_tall_bms_archetype
                                        • + boot_tall_bms_med_ge_a20_straps
                                        • Material: boot_tall_med_ge_a20slave02_u