1. NSCs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. ukabi
  7. ukabi_deviant
Portrait

Exchange-Verbrecher

Stufe 20-21 | Standard | Schwerer Pistolenschütze


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tritt

Versetzte dem Ziel einen niedrigen Tritt, der Kinetikschaden verursacht.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Tritt
12 Sek.Sofort4 m0100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Schusswirbel

Ein Schusswirbel, der aus deinem Blaster abgefeuert wird.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Schusswirbel
4.5 Sek.Sofort30 m0100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 72581190226416900

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bma_african_a01
  • Material: head_human_bma_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_african_a01
  • Material: head_human_bma_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_african_a01
  • Material: head_human_bma_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_african_a01
  • Material: head_human_bma_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bma_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bma_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
hair_human_bma_non_a03
  • + hair_human_bma_non_a03_stripes
  • Material: hair_human_non_a03_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bma_african_sw_cyber02_side02
  • Material: facehair_human_non_sw_cyber02_u
[no archetype]
  • + facehair_human_bma_african_sw_cyber04_front
  • Material: facehair_human_non_sw_cyber04_u
[no archetype]
  • + facehair_human_bma_african_sw_cyber01_bottom
  • Material: facehair_human_non_sw_cyber01_u
skincolor
(one of 4)
 skincolor_human_non_h05_p
     skincolor_human_non_h06_p
       skincolor_human_non_h07_p
         skincolor_human_non_h08_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h02_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h11_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h03_s
                       eyecolor_human_non_h04_s
                        complexion
                        (one of 4)
                        comp_human_non_c21_m
                          comp_human_non_c28_m
                            comp_human_non_c05_m
                              comp_human_non_c25_m
                                Body details
                                SlotDetails
                                chestchest_tight_bma_archetype
                                • + chest_tight_bma_light_ge_a33_chest
                                • Material: chest_tight_light_ge_a33hacker02_m
                                bracerbracer_short_bma_archetype
                                • Material: bracer_short_light_ge_a33hacker02_u_v01
                                handhand_gauntlet_bma_archetype
                                • Material: hand_gauntlet_light_ge_a33hacker02_u
                                waistwaist_belt_bma_archetype
                                • Material: waist_belt_light_ge_a33hacker02_u
                                legleg_pant_bma_archetype
                                • Material: leg_pant_light_ge_a33hacker02_m_v02
                                bootboot_tall_bma_archetype
                                • + boot_tall_bma_light_ge_a33_cuff
                                • Material: boot_tall_light_ge_a33hacker02_u
                                All NPCs with this appearance (6)