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Portrait

Veag Gonwa <Händler für gewöhnliche Datenkristalle>

Stufe 55-60 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Vendor information
  • pkg.vendor.endgame.all.offset_55
  • pkg.vendor.endgame.knight.offset_55
Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_zabrakrep_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bms_non_a09
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_non_h01_p
    haircolor
     haircolor_human_non_h15_p
      eyecolor
       eyecolor_zabrak_non_h04_s
        complexioncomp_zabrak_non_c21_m
          facepainttattoo_zabrak_non_good08_u
            ageage_non_non_mid01_m
              Body details
              SlotDetails
              chestchest_tight_bms_archetype
              • + chest_tight_bms_heavy_jk_a11_collar
              • + chest_tight_bms_heavy_jk_a11_back
              • + chest_tight_bms_heavy_jk_a11_shld
              • Material: chest_tight_heavy_jk_a11c03_m
              bracerbracer_tall_bms_archetype
              • Material: bracer_short_heavy_jk_a11c03_u_v01
              handhand_gauntlet_bms_archetype
              • + hand_gauntlet_bms_heavy_jk_a11_back
              • Material: hand_gauntlet_heavy_jk_a11c03_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_heavy_jk_a11_front
              • + waist_belt_bms_heavy_jk_a11_back
              • Material: waist_belt_heavy_jk_a11c03_u
              legleg_pant_bms_archetype
              • Material: leg_pant_heavy_jk_a11c03_m_v01
              bootboot_thigh_bms_archetype
              • + boot_thigh_bms_heavy_jk_a11_knee
              • Material: boot_thigh_heavy_jk_a11c03_u
              All NPCs with this appearance (2)