1. NSCs
  2. location
  3. alderaan
  4. mob
  5. humanoid
  6. thul
  7. thul_official
Portrait

Thul-Beamtin

Stufe 30-31 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a04
  • Material: head_human_asian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet08_bfn_archetype
  • + face_gehelmet08_bfn_light_ge_a08_rim
  • Material: face_gehelmet08_light_ge_a22noble02_u
hairhair_human_bfn_non_a05
  • Material: hair_human_non_a05_v01_f
skincolor
 skincolor_human_non_h21_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c07_f
          facepaintmakeup_human_non_c11_f
            Body details
            SlotDetails
            chestchest_robe01_bfn_archetype
            • + chest_robe01_bfn_light_ge_a22_collar
            • + chest_robe01_bfn_light_ge_a22_shld
            • Material: chest_robe01_light_ge_a22noble02_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_light_ge_a22noble02_u_v01
            handhand_glove_bfn_archetype
            • + hand_glove_bfn_light_ge_a22_cuff
            • Material: hand_glove_light_ge_a22noble02_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_light_ge_a22_front
            • + waist_belt_bfn_light_ge_a22_back
            • Material: waist_belt_light_ge_a22noble02_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_light_ge_a22noble02_f_v01
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_light_ge_a22_strap
            • Material: boot_tall_light_ge_a22noble02_u