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  7. republic_artillery_captain
Portrait

Republikanischer Artilleriecaptain

Stufe 32-33 | Elite | Sprungtruppe


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Flammenstoß

FQN: abl.​npc.​ability.​tech.​flame_burst

Flammenstoß
9 Sek.Sofort15 m999100%

Elektrischer Schlag

FQN: abl.​npc.​ability.​tech.​electric_jolt

Elektrischer Schlag
12 Sek.Sofort15 m998100%

Jetpack-Angriff

FQN: abl.​npc.​ability.​tech.​jet_charge

Jetpack-Angriff
30 Sek.Sofort8-30 m50050%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 12201804461417362226

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bms_asian_a02
  • Material: head_human_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a04
  • Material: head_human_bms_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bms_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bms_non_a04
  • Material: hair_human_non_a04_v01_m
facehair
(one of 2)
[no archetype]
  • + 1143433 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 2)
 skincolor_human_non_h13_p
     skincolor_human_non_h17_p
      haircolor
      (one of 2)
       haircolor_human_non_h11_p
         haircolor_human_non_h14_p
          eyecolor
           eyecolor_human_non_h03_s
            complexion
            (one of 2)
            comp_human_non_c01_m
              comp_human_non_c07_m
                ageage_non_non_mid01_m
                  Body details
                  SlotDetails
                  chestchest_baggy_bms_archetype
                  • + chest_baggy_bms_med_ge_a02_collar
                  • + chest_baggy_bms_med_ge_a02_strap
                  • + chest_baggy_bms_med_ge_a02_shld
                  • Material: chest_baggy_med_ge_a02repofficer01_m
                  bracerbracer_short_bms_archetype
                  • Material: bracer_short_med_ge_a02repofficer01_u_v02
                  handhand_glove_bms_archetype
                  • + hand_glove_bms_med_ge_a02_cuff
                  • Material: hand_glove_med_ge_a02repofficer01_u
                  waistwaist_belt_bms_archetype
                  • + waist_belt_bms_med_ge_a02_front
                  • Material: waist_belt_med_ge_a02repofficer01_u
                  legleg_pant_bms_archetype
                  • Material: leg_pant_med_ge_a02repofficer01_m_v02
                  bootboot_tall_bms_archetype
                  • + boot_tall_bms_med_ge_a02_cuff
                  • Material: boot_tall_med_ge_a02repofficer01_u
                  All NPCs with this appearance (2)