1. NSCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. mercenary
  7. corona_raider
Portrait

Corona-Räuberin

Stufe 47-48 | Stark | Sanitäter


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Medizinischer Scan

FQN: abl.​npc.​ability.​tech.​medicine

Medizinischer Scan
4.5 Sek.Wirkt in 3 Sek.15 m30100%

Defensivtaktiken

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Defensivtaktiken
60 Sek.Sofortany20100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_npc01
  • Material: head_human_asian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_mohawk
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
hair_human_bfn_non_a14
  • Material: hair_human_non_a14_v01_f
skincolor
(one of 2)
 skincolor_human_asian_h08_p
     skincolor_human_non_h17_p
      haircolor
      (one of 3)
       haircolor_human_non_h06_p
         haircolor_human_non_h04_p
           haircolor_human_non_h11_p
            eyecolor
             eyecolor_human_non_h03_s
              complexion
              (one of 2)
              comp_human_non_c30_f
                comp_human_non_c26_f
                  facepaint
                  (one of 2)
                  tattoo_human_non_bh12_f
                    makeup_human_non_c19_f
                      Body details
                      SlotDetails
                      chest
                      (one of 2)
                      chest_baggy_bfn_archetype
                      • + chest_baggy_bfn_heavy_ge_a18_back
                      • + chest_baggy_bfn_heavy_ge_a18_shld
                      • Material: chest_baggy_heavy_ge_a18mercenary05_f
                      chest_baggy_bfn_archetype
                      • + chest_baggy_bfn_heavy_ge_a18_back
                      • + chest_baggy_bfn_heavy_ge_a18_chest
                      • Material: chest_baggy_heavy_ge_a18mercenary05_f
                      bracerbracer_short_bfn_archetype
                      • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
                      handhand_gauntlet_bfn_archetype
                      • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                      waistwaist_belt_bfn_archetype
                      • + waist_belt_bfn_heavy_ge_a18_front
                      • Material: waist_belt_heavy_ge_a18mercenary05_u
                      legleg_pant_bfn_archetype
                      • Material: leg_pant_heavy_ge_a18mercenary05_f_v01
                      bootboot_tall_bfn_archetype
                      • + boot_tall_bfn_heavy_ge_a18_shin
                      • Material: boot_tall_heavy_ge_a18mercenary05_u
                      All NPCs with this appearance (3)