1. NSCs
  2. event
  3. feast_of_prosperity
  4. ambient
  5. revelers
  6. common_bma_daichyura_01
Portrait

Festteilnehmer

Stufe 1-75 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_bma_daichyura_a01
  • Material: head_daichyura_a01_v02
  • Eye material: eye_daichyura_a01_v01
Body details
SlotDetails
chestchest_jacket_bma_archetype
  • + chest_jacket_bma_light_sm_a11_collar
  • Material: chest_jacket_light_sm_a11c01_u
handhand_gloveskin02_bma_archetype
  • Material: hand_gloveskin02_heavy_ss_mtx05c01_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_heavy_bh_mtx11_front
  • Material: waist_belt_heavy_bh_mtx11c01_u
legleg_pant_bma_archetype
  • Material: leg_pant_heavy_ge_a105c01_u
bootboot_tall_bma_archetype
  • Material: boot_tall_heavy_ge_a16military03_u
All NPCs with this appearance (3)