1. NSCs
  2. qtr
  3. 1x4
  4. raid
  5. scum_and_villany
  6. republic
  7. major_dresid
Portrait

Major Dresid <Einsatzkurier>

Stufe 1-50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.major_dresid

Starts conversation: cnv.qtr.1x4.raid.scum_and_villainy.republic.major_dresid

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet06_bms_archetype
  • Material: face_gehelmet27_heavy_ge_a04reptrooper03_u
eyecolor
 eyecolor_human_non_h03_s
    complexioncomp_human_non_c06_m
      Body details
      SlotDetails
      chestchest_armor01_bms_archetype
      • + chest_armor01_bms_heavy_tr_a03_shld
      • Material: chest_armor01_heavy_ge_a04reptrooper02_m
      bracerbracer_short_bms_archetype
      • Material: bracer_short_heavy_ge_a04reptrooper03_u_v02
      handhand_gauntlet_bms_archetype
      • + hand_gauntlet_bms_heavy_tr_a03_back
      • Material: hand_gauntlet_heavy_ge_a04reptrooper03_u
      waistwaist_belt_bms_archetype
      • + waist_belt_bms_heavy_tr_a03_back
      • + waist_belt_bms_heavy_tr_a03_front
      • Material: waist_belt_heavy_ge_a04reptrooper03_u
      legleg_armor02_bms_archetype
      • Material: leg_armor02_heavy_ge_a04reptrooper03_m_v02
      bootboot_tall_bms_archetype
      • + boot_tall_bms_heavy_tr_a03_shin
      • Material: boot_tall_heavy_ge_a04reptrooper03_u