1. NSCs
  2. location
  3. taris_imperial
  4. mob
  5. rakghouls
  6. infected_imperial_rakghoul
Portrait

Infizierter imperialer Kampfsoldat

Stufe 35-36 | Elite | Nekghul


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Schleichender Schrecken

Lässt das Ziel vor Angst erstarren, lähmt es für kurze Zeit und verursacht einige Sekunden lang körperlichen Schaden.

FQN: abl.​npc.​ability.​force.​creeping_terror

Schleichender Schrecken
20 Sek.Sofort30 m25100%

Bösartiger Hieb

Ein bösartiger Waffenschlag, der bei einem einzelnen Ziel hohen Schaden verursacht.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Bösartiger Hieb
6 Sek.Sofort4 m12100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 5914657649499330137

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_infected_a01c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
haircolor
 haircolor_human_non_h06_p
    complexioncomp_human_non_c24_m
      Body details
      SlotDetails
      chestchest_armor01_bms_archetype
      • + chest_armor01_bms_med_ge_a11_loin
      • + chest_armor01_bms_med_ge_a11_shld
      • + chest_armor01_bms_med_ge_a11_back
      • Material: chest_armor_heavy_ge_a11impheavy06_u
      bracerbracer_short_bms_archetype
      • Material: bracer_short_heavy_ge_a11impheavy06_u_v02
      handhand_glove_bms_archetype
      • + hand_glove_bms_med_ge_a11_forearm
      • Material: hand_glove_heavy_ge_a11impheavy06_u
      waistwaist_belt_bms_archetype
      • + waist_belt_bms_med_ge_a11_front
      • + waist_belt_bms_med_ge_a11_back
      • Material: waist_belt_heavy_ge_a11impheavy06_u
      legleg_armor02_bms_archetype
      • Material: leg_armor02_heavy_ge_a11impheavy06_m_v01
      bootboot_tall_bms_archetype
      • + boot_tall_bms_med_ge_a11_shin
      • Material: boot_tall_heavy_ge_a11impheavy06_u