1. NSCs
  2. location
  3. balmorra
  4. class
  5. spy
  6. destroy_the_enemy
  7. gray_star
Portrait

Grauer Stern

Stufe 19 | Elite | Boss


Eigenschaften

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Bösartiger Tritt

FQN: abl.​npc.​ability.​custom.​boss.​gray_star.​dirty_kick_knockback

Bösartiger Tritt
45 Sek.Sofort4 m150100%

Impuls

FQN: abl.​npc.​ability.​tech.​cover_pulse

Impuls
15 Sek.Sofort6 m100100%

Rauchgranate

FQN: abl.​npc.​ability.​tech.​diversion

Rauchgranate
30 Sek.Sofort30 m100100%

Entladen

Feuert beide Blaster 3 Sekunden lang mit einer hohen Schussrate ab.

FQN: abl.​npc.​ability.​pistol.​unload

Entladen
10 Sek.Kanalisiert für 3 Sek.30 m100100%

Feuerbombe

FQN: abl.​npc.​ability.​tech.​fire_bomb_ground_target

Feuerbombe
12 Sek.Wirkt in 3 Sek.30 m100100%

Orbitale Bombardierung

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbitale Bombardierung
20 Sek.Wirkt in 3 Sek.30 m10100%

Elektropfeil

FQN: abl.​npc.​ability.​tech.​electro_dart_health_condition

Elektropfeil
45 Sek.Sofort30 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.gray_star

Starts conversation: cnv.location.balmorra.class.spy.gray_star

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_gran_bmn_non_a01
  • Material: head_gran_bmn_non_a01_v02
  • Eye material: eye_gran_non_a01_c01
Body details
SlotDetails
chestchest_baggy_bmn_archetype
  • + chest_baggy_bmn_med_ge_a02_collar
  • + chest_baggy_bmn_med_ge_a02_strap
  • Material: chest_baggy_med_ge_a02repofficer03_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_med_ge_a02repofficer03_u_v02
handhand_glove_bmn_archetype
  • + hand_glove_bmn_med_ge_a02_cuff
  • Material: hand_glove_med_ge_a02repofficer03_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_med_ge_a02_back
  • + waist_belt_bmn_med_ge_a02_front
  • Material: waist_belt_med_ge_a02repofficer03_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_ge_a02repofficer03_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_ge_a02_cuff
  • Material: boot_tall_med_ge_a02repofficer03_u