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  7. republic_guard_captain
Portrait

Republikanischer Wachcaptain

Stufe 32-33 | Stark | Meister-Duellant


Eigenschaften

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Entladen

Feuert beide Blaster 3 Sekunden lang mit einer hohen Schussrate ab.

FQN: abl.​npc.​ability.​pistol.​unload

Entladen
10 Sek.Kanalisiert für 3 Sek.30 m1000100%

Thermalgranate

Wirf eine Thermalgranate auf dein Ziel, die schweren Schaden am Ziel und an anderen Zielen in der Nähe verursacht.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Thermalgranate
15 Sek.Sofort30 m990100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 17397920283006820794

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_human_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_human_bms_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet06_bms_archetype
  • + face_trhelmet06_bms_med_tr_a01_goggles
  • Material: face_gehelmet27_heavy_ge_a04reptrooper03_u
hairhair_human_bms_non_a01
  • Material: hair_human_non_a01_v01_m
facehair
(one of 5)
[no archetype]
  • + 1156667 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + 1312099 – not found
  • + 1143515 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h01_p
     skincolor_human_non_h02_p
       skincolor_human_non_h03_p
         skincolor_human_non_h05_p
          haircolor
          (one of 3)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
               haircolor_human_non_h14_p
                eyecolor
                 eyecolor_human_non_h04_s
                  complexion
                  (one of 4)
                  comp_human_non_c29_m
                    comp_human_non_c20_m
                      comp_human_non_c06_m
                        comp_human_non_c25_m
                          age
                          (one of 2)
                          [empty]
                          age_non_non_mid01_m
                            Body details
                            SlotDetails
                            chestchest_armor01_bms_archetype
                            • + chest_armor01_bms_heavy_tr_a03_bandoleer
                            • Material: chest_armor01_heavy_ge_a04reptrooper03_u
                            bracerbracer_short_bms_archetype
                            • Material: bracer_short_heavy_ge_a04reptrooper03_u_v02
                            handhand_gauntlet_bms_archetype
                            • Material: hand_gauntlet_heavy_ge_a04reptrooper03_u
                            waistwaist_belt_bms_archetype
                            • + waist_belt_bms_heavy_tr_a03_front
                            • Material: waist_belt_heavy_ge_a04reptrooper03_u
                            legleg_armor02_bms_archetype
                            • Material: leg_armor02_heavy_ge_a04reptrooper03_m_v01
                            bootboot_tall_bms_archetype
                            • Material: boot_tall_heavy_ge_a04reptrooper03_u
                            All NPCs with this appearance (5)