1. NSCs
  2. test
  3. training
  4. cstrasz
  5. training3
  6. grimaace
Portrait

[grimaace]

Stufe 1-5 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Starts conversation: cnv.test.training.cstrasz.training3_grimaace

Loot information

Loot package: 15112775836113072233

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_npc04
  • Material: head_human_bmf_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband01_bmf_archetype
  • Material: face_geheadband01_heavy_ge_a18mercenary04_u
hairhair_human_bmf_non_a13
  • Material: hair_human_non_a13_v01_m
skincolor
 skincolor_human_non_h26_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c25_m
          agescar_human_non_c04_u
            Body details
            SlotDetails
            chestchest_baggy_bmf_archetype
            • Material: chest_baggy_heavy_ge_a18mercenary04_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_heavy_ge_a18mercenary04_u_v02
            handhand_gauntlet_bmf_archetype
            • Material: hand_gauntlet_heavy_ge_a18mercenary04_u
            waistwaist_belt_bmf_archetype
            • Material: waist_belt_heavy_ge_a18mercenary04_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_heavy_ge_a18mercenary04_m_v02
            bootboot_tall_bmf_archetype
            • Material: boot_tall_heavy_ge_a18mercenary04_u
            All NPCs with this appearance (3)