1. NSCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. rebel_scout
Portrait

Rebellenscout

Stufe 47-48 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_npc01
  • Material: head_human_asian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfn_non_a07
  • Material: hair_human_non_a07_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
hair_human_bfn_non_a14
  • Material: hair_human_non_a14_v01_f
skincolor
(one of 3)
 skincolor_human_non_h13_p
     skincolor_human_non_h16_p
       skincolor_human_non_h17_p
        haircolor
        (one of 3)
         haircolor_human_non_h10_p
           haircolor_human_non_h06_p
             haircolor_human_non_h03_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 2)
                comp_human_non_c07_f
                  comp_human_non_c05_f
                    facepaintmakeup_human_non_c16_f
                      Body details
                      SlotDetails
                      chestchest_jacket_bfn_archetype
                      • + chest_jacket_bfn_med_sm_a02_back
                      • + chest_jacket_bfn_med_sm_a02_collar
                      • Material: chest_jacket_med_sm_a02c01_f
                      handhand_gauntlet_bfn_archetype
                      • Material: hand_gauntlet_med_sm_a02c01_u
                      waistwaist_belt_bfn_archetype
                      • + waist_belt_bfn_med_sm_a02_front
                      • + waist_belt_bfn_med_sm_a02_back
                      • Material: waist_belt_med_sm_a02c01_u
                      legleg_pant_bfn_archetype
                      • Material: leg_pant_med_sm_a02c01_f_v01
                      bootboot_tall_bfn_archetype
                      • + boot_tall_bfn_med_sm_a02_cuff
                      • Material: boot_tall_med_sm_a02c01_u
                      All NPCs with this appearance (2)