1. NSCs
  2. test
  3. qa
  4. gameplay_persistence
  5. game_systems
  6. trainer
  7. bounty_hunter_trainer
Portrait

[bounty_hunter_trainer] <Gleiter-Navigation-Trainer>

Stufe 1-50 | Elite | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Class trainer

You can learn the following abilities at this NPC:

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a02
  • Material: head_rattataki_bmn_african_a02c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet03_bmn_archetype
  • + face_bhhelmet03_bmn_heavy_bh_a02_antenna
  • Material: face_bhhelmet03_heavy_bh_a02c01_u
skincolor
 skincolor_rattataki_african_h03_p
    complexioncomp_rattataki_non_c01_u
      facepainttattoo_rattataki_non_c04_u
        Body details
        SlotDetails
        chestchest_armor01_bmn_archetype
        • + chest_armor01_bmn_heavy_bh_a02_shld
        • + chest_armor01_bmn_heavy_bh_a02_arm
        • + chest_armor01_bmn_heavy_bh_a02_back
        • Material: chest_armor01_heavy_bh_a02c01_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_bh_a02c01_u_v02
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_heavy_bh_a02_forearm
        • Material: hand_gauntlet_heavy_bh_a02c01_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_bh_a02_back
        • + waist_belt_bmn_heavy_bh_a02_front
        • + waist_belt_bmn_heavy_bh_a02_sling
        • Material: waist_belt_heavy_bh_a02c01_u
        legleg_armor01_bmn_archetype
        • Material: leg_armor01_heavy_bh_a02c01_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_bh_a02_shin
        • Material: boot_tall_heavy_bh_a02c01_u