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Portrait

Captain Frem

Stufe 68-70 | Elite | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.captain_frem_chapter_6

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc04
  • Material: head_human_bmn_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sm_cyber03_beard
  • Material: facehair_human_non_sm_cyber03_u
skincolor
 skincolor_human_non_h12_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h06_s
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • Material: chest_tight_heavy_ge_zki01c01_u
        handhand_glove_bmn_archetype
        • Material: hand_glove_heavy_ge_zki01c01_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_ge_zki01_front
        • Material: waist_belt_heavy_ge_zki01c01_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_heavy_ge_zki01c01_u
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_ge_zki01_cover
        • Material: boot_tall_heavy_ge_zki01c01_u
        All NPCs with this appearance (2)